For us to see videos and films in a fluid way, a certain number of images that follow one another in quick suc­ces­sion is required. This sequence is measured in frames per second (FPS).

Depending on the medium, different numbers of frames are used in an image sequence, so that the actual values sometimes greatly exceed the value that can be detected by humans. While frame rate or frame frequency have been familiar terms in video tech­nol­o­gy for quite some time, FPS has become par­tic­u­lar­ly important as a mea­sure­ment in gaming. 60 FPS standard output is often referred to. What is behind the different terms, what effect does a large number of images in a sequence have on the human eye, and what is the minimum number of FPS?

What does FPS stand for?

FPS stands for frames per second. This number is the frame rate or frame frequency, which indicates the speed of the image sequences within a video.

The frame rate directly indicates whether a film or video file is displayed smoothly to the eye or appears to be in slow motion. The general rule is that the higher the frame rate, the more refined the movement in a video. A higher frame rate is generally better than a lower rate.

How many frames per second can humans perceive?

For the human eye, high FPS is no longer sig­nif­i­cant above a certain value. This limit isn’t actually that high. Our brain can only process about 16 to 18 frames per second for a smooth in­ter­ac­tion of the images. The more frames beyond that in the image sequence, the smoother the view appears to the human eye.

A standard 24 frames per second has become es­tab­lished in film and video tech­nol­o­gy. This frame rate ensures that we perceive videos from a sequence of images as a smooth overall picture.

What FPS is used in cinema etc.?

Depending on the medium, the frames per second differ sig­nif­i­cant­ly. Here is an overview of the common frame rates in different media:

Medium FPS
TV and Video on Demand 24
Cinema 24
YouTube and other video portals 30 or 60, depending on output
PC and video games 30 minimum, 60 optimum

What is the im­por­tance of FPS in gaming?

In gaming, FPS are an important criterion, which is often em­pha­sized in game reviews. Unlike other types of media such as film or tele­vi­sion, where the frame rate is already de­ter­mined during rendering, a computer or console game con­stant­ly re­cal­cu­lates the images, for example when a character moves through the game world.

As a result, the frame rate fluc­tu­ates in games and does not remain constant at one value. If the en­vi­ron­ment changes fre­quent­ly in a game and has to be reloaded quickly, for example in a racing sim­u­la­tion, this re­cal­cu­la­tion effect can lead to jerking if the FPS is too low.

Other criteria like latency are also improved by a higher FPS rate. This means that the input via con­troller, keyboard, or mouse is also processed more fre­quent­ly in an output image with more frames per second. As a result, input is more direct and is not first cal­cu­lat­ed on a post-rendered image.

This is a pivotal factor, es­pe­cial­ly in games like first-person shooters, because it improves the aiming. In practice, a higher frame rate, for example 120 FPS, leads to more accurate shots. This is one reason why es­pe­cial­ly high frame rates are used in e-sports — triple-digit FPS are the order of the day there.

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What is the minimum FPS required for video games to run smoothly?

Most games already run smoothly at 30 FPS, but higher frames per second are rec­om­mend­ed depending on the genre, since this avoids stutters. Sim­u­la­tions or real-time strategy games run stably with a frame rate of 30 frames, while first-person shooters, racing games or action-packed jump and runs do better with 60 FPS to guarantee a smooth gaming ex­pe­ri­ence.

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Dif­fer­ences between PC and consoles: What are the maximum FPS values?

The basic dif­fer­ence between the platforms is that consoles use a fixed hardware com­po­si­tion compared to PCs, whereas PCs have very in­di­vid­ual com­bi­na­tions within the four walls of the gamers. The in­ter­ac­tion of the in­di­vid­ual com­po­nents of a PC has an effect on the overall per­for­mance, so a better graphics card can def­i­nite­ly cause a no­tice­able jump in frames per second.

On consoles, 30 or 60 FPS is usually the standard, but depending on the developer, gamers have the option to choose one of the two FPS variants in the settings. This usually has an impact on the overall per­for­mance. For example, higher frames per second affect the graphics per­for­mance, which may then reduce game quality.

Older consoles like the PlaySta­tion 3 or Xbox Classic are only capable of out­putting games in 30 FPS. With the current console gen­er­a­tions from Sony and Microsoft, 120 frames per second are already possible in some games, and the standard is a stable 60 FPS across all current systems. This frame rate is also possible for many games on high-end smart­phones.

For PCs, 60 FPS is usually the standard for current devices. Gaming computers, on the other hand, often reach 120 FPS during gaming due to the usually very powerful com­po­nents.

What FPS is the ideal com­pro­mise between hardware and smooth gameplay?

Basically, 60 FPS serves as a benchmark for smooth gameplay, where there is also — as described before — a more direct input. At 30 FPS, delays can occur, which can result in no­tice­ably delayed input in action-packed games. 120 FPS is not yet a standard for gaming, but it lowers the latency, so this setting is rec­om­mend­ed for high-per­for­mance PC systems. However, the genre also plays an important role.

Game genre Rec­om­mend­ed FPS
Indie/Pixelart 30
Role-playing games 30
Strategy games 30
Adventure 60
First-person shooter 60
Racing games 60
Note

Although the ab­bre­vi­a­tion “FPS” in gaming often stands for Frames per Second, it can also mean First-Person Shooter. You’ll be able to guess from the overall context though!

What are the ad­van­tages of higher numbers of frames per second?

Apart from powerful systems that limit the number of frames upwards, high FPS in gaming has no real dis­ad­van­tage. The more frames per second a game puts out, the smoother the gaming ex­pe­ri­ence. This is ben­e­fi­cial for content creators when creating videos for YouTube and other video platforms, streaming on portals such as Twitch or for action-packed games like shooters or sports games.

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